Chad's Antideas and Thoughts: Final Fantasy VII 64DD: Part Deux
9-Jan-98
Let me see if I understand Josh correctly. Â You don't want FF VII to come to the DD? Â I guess I did misunderstand you. Â But now Josh is misunderstanding me, here are some quotes:
...don't even try to tell me N64 has bad graphics...
That is not what I am saying at all. Â I am however saying that a game that large could not possibly have the same graphics as the Playstation version and I will prove that to you with the next quote.
But I don't see what'd be such the difference between making it 3D and that...
Do I hear graphic that you are slashing graphic quality? Â That's what I think that I hear. Â FFIII (U.S.) Â was a great game, perhaps one of my favorite. Â However, FFVII just would not be the same if put in an FFIII form. Â I'm not saying it couldn't be done. Â I am saying that they would have to remake the game to do it. Â Maybe it would sell. Â Definitely not to 1,000,000 people like the Playstation version did, but it would sell. Â But, if they are going to remake the game to put it into an FFIII engine they might as well just make another game so it would sell to people with both a playstation and an N64. Â Would this not be the logical approach?
In conclusion, Â today I will admit that FFVII DD is possible. Â However, it is not logical to do this by using the change that Josh has suggested. Â I would suggest to Square to make a new game with the 64DD in mind that uses full advantage of the features of the 64 and the DD. Â That would probably be a better game than FFVII anyway.
Note from the author: Â I am not in any way biased against the Nintendo 64. Â Actually, I am probably biased against the Playstation if any. Â The Playstation doesn't have many good games on its system. Â I would not recommend a Playstation to anyone except those die-hard Squaresoft fans like myself.
-Chad Heck