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	<title>Ideas and Thoughts: Commander Keen 64 - Revision history</title>
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		<author><name>JoshuaJSlone</name></author>
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		<title>JoshuaJSlone at 02:02, 8 January 2006</title>
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		<updated>2006-01-08T02:02:58Z</updated>

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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;br /&gt;
26-Nov-97&lt;br /&gt;
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Ah, Commander Keen... this is a great old game. Good graphics, gameplay, sound, music, etc. Basically, the things that make a game a great old game. Commander Keen is the story of Billy Blazer, a kid genius who uses his home-built spaceship and his brother&amp;#039;s football helmet to become Commander Keen! Another great thing about this game is that it&amp;#039;s not cute, but not violent. I mean, it&amp;#039;s colorful, a bit cartoonish, etc., but you won&amp;#039;t see anything near Conker the Squirrel or Pipsy the Mouse. :)&lt;br /&gt;
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Commander Keen was made by a company you may have heard of: Id. It&amp;#039;s also very similar to a game which perhaps you haven&amp;#039;t heard of, but you have heard of it&amp;#039;s 3D, first-person shooter sequel: Duke Nukem.&lt;br /&gt;
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Now, what kind of game would Commander Keen 64 be? Well, I have 3 main thoughts on this.&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;1. 2D Keen&amp;#039;&amp;#039;&amp;#039; Yup, a new 2D game. CK is a great 2D game, and the N64 could always use one of those. And I can just see CK with more colors, animations, etc... wow!&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;2. 3D Keen - Choice 1&amp;#039;&amp;#039;&amp;#039; Well, remember how I said Duke turned 3D? Well, I can see Keen doing the same. Duke is remembered as an unconventional 3D shooter, and this would too. A colorful, non-bloody 3D shooter? That&amp;#039;s a first. Well, I guess I&amp;#039;m neglecting that Japanese SNES game: Super Noah&amp;#039;s Ark 3D, but c&amp;#039;mon!&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;3. 3D Keen - Choice 2&amp;#039;&amp;#039;&amp;#039; Now, onto a 3D platformer type idea. I can best picture Keen being a sort of cross between Super Mario 64 and Tomb Raider. He does use a zapper gun, but as I&amp;#039;ve said, he&amp;#039;s also more cartoony. It would also have some Crash Bandicoot aspects. What I mean by this is that when they&amp;#039;re indoor levels, it&amp;#039;ll be more of a straight-forward, closed-in path.&lt;br /&gt;
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Now, perhaps you want to learn more about Commander Keen, or find downloadable shareware versions of the game? Please check out [http://www.users.fl.net.au/~simsy/keen/keen.htm Geoff Sims&amp;#039; Commander Keen page], which is where I got these screenshots. And about the screenshots: they&amp;#039;re all from the latter games. The earlier ones don&amp;#039;t look near as good.&lt;br /&gt;
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If you are so motivated, you should mail [[Joshua J. Slone|Joshua Slone]]&lt;/div&gt;</summary>
		<author><name>JoshuaJSlone</name></author>
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