Fallout Season 1: Difference between revisions

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I thought Vault 33 would basically be a memory once Lucy left, but nope, we're still cutting back there and seeing what her previously unmotivated brother is getting up to now that there are major things going on he cares about.
I thought Vault 33 would basically be a memory once Lucy left, but nope, we're still cutting back there and seeing what her previously unmotivated brother is getting up to now that there are major things going on he cares about.
The extra pre-War bit was unexpected and kind of gave me goosebumps. I had noticed the similarity of Cooper's cowboy colors to the Vault suits and wondered if they'd play off that connection eventually. But the color design being directly inspired by his suits, and the famous Vault Boy thumbs up pose coming from him? That's prequel stuff done pretty well, giving new insight without overloading or lingering on it too much.
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104: '''The Ghouls''' ''[[2024]] [[April 10]]''
104: '''The Ghouls''' ''[[2024]] [[April 10]]''
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105: '''The Past''' ''[[2024]] [[April 10]]''
105: '''The Past''' ''[[2024]] [[April 10]]''


<!-- (First watched YYYY-MM-DD) Thoughts. -->
(First watched 2024-04-12) Well, Maximus's bad side shows again. When he reveals himself to Thaddeus and Thaddeus is not cool with the ongoing deception, his immediate reaction is "Better kill him!", and it's certainly not the same situation as it was with an asshole knight who was putting him in danger, making threats, and already mortally wounded.
 
So this show is adding more to the overall series lore than I expected. I better understand why some fans of certain/earlier games are upset. Wondering why the New California Republic isn't a bigger presence in the show? Apparently some time shortly after [[Fallout: New Vegas]], that society went down in bombs as well. It's a bit of a punch in the gut for things like that to happen, but in several ways it makes sense for the series. It sidesteps the need to choose a canon ending for New Vegas by making it not have lasting effects. And for Fallout as an ongoing series it makes sense that it's stuck as a world of junk and radiation rather than having major ongoing successful society within the continental United States. Maximus doesn't even think of 2077 as the big war, since to him the end of the NCR was the end of society.
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106: '''The Trap''' ''[[2024]] [[April 10]]''
106: '''The Trap''' ''[[2024]] [[April 10]]''

Revision as of 17:28, 12 April 2024

Fallout (TV Series)

SPOILERS TOTAL. You've been warned.


101: The End 2024 April 10

(First watched 2024-04-10) Well... it's definitely Fallout. And I do mean that in a good way. Not everything seems exactly like I would've imagined the games come to life, but it's no more different than I might expect Fallout 5 to be from what came before. Except for more blatant discussions about incest, maybe.

We haven't seen numbered vaults connected before, but as much as they all differed from each other, some of them being set up in a community of communities seems reasonable enough. Though for being direct neighbors with at least telegraph communications between them, they seem surprisingly disconnected. Enough so nobody caught on that they were all fakes. They've apparently connected every few years, so even aside from sending messages back and forth you might think somebody would be looking for some familiar faces from previous visits.


102: The Target 2024 April 10

(First watched 2024-04-10) I haven't quite figured out Maximus. On the one hand, he could really be the guy trying to do right, and legit thinking that the asshole knight he was assigned to not worthy of his role. But on the other hand... he could just be full of himself and jumping on excuses to further his own advancement.

The show sure doesn't shy away from the ultraviolence and exploding limbs.


103: The Head 2024 April 10

(First watched 2024-04-11) Maximus digging himself in a hole with the Brotherhood. Not just refusing to help his knight, which they wouldn't have anything but his word as the survivor to go on, but now actively impersonating said knight to continue the mission. Props to him, though, for not being quite as much of an asshole to his new squire, at least when it comes to dealing with dangerous monsters.

I realize it's a macguffin, but I do wonder what's in the head. We've seen people with implants before, but... that one just seems to be sitting in the side of the head, not a brain implant or vision or anything like that. I don't suppose he just stuck the equivalent of a USB stick in his neck, though? But if it was doing anything else... I don't think we saw him make use of any abnormal abilities when he was living.

I thought Vault 33 would basically be a memory once Lucy left, but nope, we're still cutting back there and seeing what her previously unmotivated brother is getting up to now that there are major things going on he cares about.

The extra pre-War bit was unexpected and kind of gave me goosebumps. I had noticed the similarity of Cooper's cowboy colors to the Vault suits and wondered if they'd play off that connection eventually. But the color design being directly inspired by his suits, and the famous Vault Boy thumbs up pose coming from him? That's prequel stuff done pretty well, giving new insight without overloading or lingering on it too much.


104: The Ghouls 2024 April 10

(First watched 2024-04-11) Ghouls needing to take a substance to keep from going feral seems like it would be a pretty big change from the way things have worked. But I think they mean it's only necessary once a degrading process has begun, to stave off the inevitable indefinitely.

So Vault 32 now seems like a standard Vault, in that something crazy caused everyone to die... just most of the ones seen in games didn't last hundreds of years before reaching that point.

Nice to hear Matt Berry.


105: The Past 2024 April 10

(First watched 2024-04-12) Well, Maximus's bad side shows again. When he reveals himself to Thaddeus and Thaddeus is not cool with the ongoing deception, his immediate reaction is "Better kill him!", and it's certainly not the same situation as it was with an asshole knight who was putting him in danger, making threats, and already mortally wounded.

So this show is adding more to the overall series lore than I expected. I better understand why some fans of certain/earlier games are upset. Wondering why the New California Republic isn't a bigger presence in the show? Apparently some time shortly after Fallout: New Vegas, that society went down in bombs as well. It's a bit of a punch in the gut for things like that to happen, but in several ways it makes sense for the series. It sidesteps the need to choose a canon ending for New Vegas by making it not have lasting effects. And for Fallout as an ongoing series it makes sense that it's stuck as a world of junk and radiation rather than having major ongoing successful society within the continental United States. Maximus doesn't even think of 2077 as the big war, since to him the end of the NCR was the end of society.


106: The Trap 2024 April 10


107: The Radio 2024 April 10


108: The Beginning 2024 April 10


Fallout Season 2