Doctor Who Season 6: Difference between revisions
JoshuaJSlone (talk | contribs) No edit summary |
JoshuaJSlone (talk | contribs) No edit summary |
||
Line 54: | Line 54: | ||
*''[[1968]] [[December 21]]'' | *''[[1968]] [[December 21]]'' | ||
(First watched 2024-04-03, -05, -07) Of the first few I've watched, the non-animated ones seem... visually lower quality, darker. I wonder if they were secondhand recordings from back in the day that are now the best versions available? | (First watched 2024-04-03, -05, -07, -10, -12, -14, -16, -17) Of the first few I've watched, the non-animated ones seem... visually lower quality, darker. I wonder if they were secondhand recordings from back in the day that are now the best versions available? | ||
So we meet again Colonel Lethbridge-Stewart, or now promoted to Brigadier as he is most generally known. At this point I guess we really start to get a sense of modern-Earth continuity going on. When they first showed up they decided to look up Professor Travers from two previous serials again, but he'd moved. | So we meet again Colonel Lethbridge-Stewart, or now promoted to Brigadier as he is most generally known. At this point I guess we really start to get a sense of modern-Earth continuity going on. When they first showed up they decided to look up Professor Travers from two previous serials again, but he'd moved. | ||
Zoe talks to a computer and makes it malfunction, like Captain Kirk sometimes did, though she did it in a more technical way. I... was again disappointed in her, though. When they weren't getting the answers they wanted from the machine, I thought she was using her technical expertise to essentially hack the machine and get more information. But no, she was just being pissy and intentionally breaking it. | Zoe talks to a computer and makes it malfunction, like Captain Kirk sometimes did, though she did it in a more technical way. I... was again disappointed in her, though. When they weren't getting the answers they wanted from the machine, I thought she was using her technical expertise to essentially hack the machine and get more information. But no, she was just being pissy and intentionally breaking it. | ||
In a later episode I think we finally see Zoe's skills put to good use. She's helping them aim missiles at the incoming Cyber fleet for maximum efficiency. Based on the way she described cascading explosions, I think it was essentially like the game [[Missile Command]], but that game hadn't been made yet. | |||
---- | ---- | ||
047: '''The Krotons''' | 047: '''The Krotons''' | ||
Line 66: | Line 68: | ||
*''[[1969]] [[January 18]]'' | *''[[1969]] [[January 18]]'' | ||
(First watched 2024-04-19, -21, -23, -24) The Gond city has some weird design choices, at least by internal logic. They think they're living in a dangerous wasteland where nobody ever goes outside... so why does it seem like everywhere is within easy access of a door or other entrance? We never actually see it, but they never have a problem going from inside to outside, and the Doctor and crew found their way inside and were wandering around the building with no trouble. | |||
The Krotons'... "plan" didn't seem a very good one. Basically, do the bare minimum to survive and pray some high-brains come along and plug themselves in. Maybe that works if they think there's a chance of a rescue mission? But otherwise it seems like they could've done better with the Gonds. I get that they didn't want them learning too much and becoming a threat, but if they just separated the handful of good students and gave them some higher courses while they're still convinced they're essentially the assistants of the gods, they might've made their own high-brains. | |||
---- | ---- | ||
048: '''The Seeds of Death''' | 048: '''The Seeds of Death''' |
Revision as of 16:06, 25 April 2024
SPOILERS TOTAL. You've been warned.
044: The Dominators
(First watched 2024-03-15, -17, -19, -20, -22) Well, no mention of the Wheel, so abducting Zoe it is I guess. The people on this planet sure seem to very easily believe what the Doctor says. They say they're easily willing to accept facts placed before them, but they don't seem to consider many alternatives first. Some more nice 1960s effects with the weapon the Quarks use on people.
I like how the Dominators basically stop paying attention to the Doctor because he managed to convince them he was part of a stupider species on the planet.
I like Jamie, man. Stuck without any technology and just falling back on his 18th century tactics... smash a robot with a boulder! And the Doctor is immediately like "Yep, only one person on the island crazy enough to be doing that!" I do wonder if there was any pushback at the time to him talking about things like killing redcoats?
Last episode had some weird stuff. Grenades made from the contents of a first aid kit?
Copying the last lines from a transcript. Love Troughton's silliness, and he and Frazer Hines really play off of each other well, so it's no surprise they kept them together so long.
JAMIE: Doctor, come on, will ye? The whole place is going to blow up.
DOCTOR: Oh, it's quite all right, Jamie. The planet is quite safe. There's just going to be a localised volcanic eruption. It'll only affect the island.
JAMIE: Maybe so, but we happen to be on the island.
DOCTOR: Oh, my word!
045: The Mind Robber
(First watched 2024-03-26, -27, -29, -31, 04-02) So trying to get away from that lava fast enough just in case the TARDIS can't handle it, they end up outside of time and space. As portrayed in the first two episodes anyway, I feel it is a bit more fanciful and abstract than the 60s TV production values can properly portray. There are times when they're clearly supposed to be walking through nothingness, but you can still see where the gray-white nothing floor becomes the gray-white nothing wall.
In episode 2 Jamie is replaced by a different actor. Without checking I wouldn't know if this was part of the original episode plan or something thrown in, but it was handled pretty well. And probably even a simpler explanation to follow than when the Doctor himself changed faces a few years back. It's actually pretty funny, the Doctor is given possible parts of Jamie's face to put back correctly and he just... blows it. (Checking now, I see Frazer Hines apparently had chicken pox for a few episodes.) Something about the chicken pox explanation, though. If he couldn't come to the recording, how did they get the footage of him prior to him turning to cardboard and being replaced by the other actor?
A few times "The Master" has been mentioned. My knowledge of the old show is limited, so I wonder if this is really the long-running character "The Master"? Or just someone else using a similar name. Most of the early Master stuff I've heard of has to do with the Third Doctor era but I couldn't tell you his first appearance. You might expect a lot of Masters and Rulers and Leaders to pop up. The Doctor doesn't seem to register any recognition upon hearing the name, but maybe The Master wasn't going by The Master the last time he knew him. (Checking now, it isn't. Just another Master.)
This story is in the end a lot of fun. Weird settings, weird fictional characters, weird early 20th century pulp author in control of things beyond his will. I don't know that it reflects very well on Zoe, though. Jamie we know is a weird 18th century goofball, but she's supposed to be a very learned person from the future. So her repeatedly insisting things like "No, Medusa is real and I MUST look at her!" makes her seem more foolish than I thought she was supposed to be.
046: The Invasion
- 1968 November 2
- 1968 November 9
- 1968 November 16
- 1968 November 23
- 1968 November 30
- 1968 December 7
- 1968 December 14
- 1968 December 21
(First watched 2024-04-03, -05, -07, -10, -12, -14, -16, -17) Of the first few I've watched, the non-animated ones seem... visually lower quality, darker. I wonder if they were secondhand recordings from back in the day that are now the best versions available?
So we meet again Colonel Lethbridge-Stewart, or now promoted to Brigadier as he is most generally known. At this point I guess we really start to get a sense of modern-Earth continuity going on. When they first showed up they decided to look up Professor Travers from two previous serials again, but he'd moved.
Zoe talks to a computer and makes it malfunction, like Captain Kirk sometimes did, though she did it in a more technical way. I... was again disappointed in her, though. When they weren't getting the answers they wanted from the machine, I thought she was using her technical expertise to essentially hack the machine and get more information. But no, she was just being pissy and intentionally breaking it.
In a later episode I think we finally see Zoe's skills put to good use. She's helping them aim missiles at the incoming Cyber fleet for maximum efficiency. Based on the way she described cascading explosions, I think it was essentially like the game Missile Command, but that game hadn't been made yet.
047: The Krotons
(First watched 2024-04-19, -21, -23, -24) The Gond city has some weird design choices, at least by internal logic. They think they're living in a dangerous wasteland where nobody ever goes outside... so why does it seem like everywhere is within easy access of a door or other entrance? We never actually see it, but they never have a problem going from inside to outside, and the Doctor and crew found their way inside and were wandering around the building with no trouble.
The Krotons'... "plan" didn't seem a very good one. Basically, do the bare minimum to survive and pray some high-brains come along and plug themselves in. Maybe that works if they think there's a chance of a rescue mission? But otherwise it seems like they could've done better with the Gonds. I get that they didn't want them learning too much and becoming a threat, but if they just separated the handful of good students and gave them some higher courses while they're still convinced they're essentially the assistants of the gods, they might've made their own high-brains.
048: The Seeds of Death
049: The Space Pirates
050: The War Games
- 1969 April 19
- 1969 April 26
- 1969 May 3
- 1969 May 10
- 1969 May 17
- 1969 May 24
- 1969 May 31
- 1969 June 7
- 1969 June 14
- 1969 June 21