Robotrek
Japanese release: July 8, 1994
Days since Japanese release: {DAYSSINCE()} 1994-07-08 {DAYSSINCE}
Days between Japanese and US release: {DAYSSINCE(date2=>1995-10-01)} 1994-07-08 {DAYSSINCE}
Days since US release: {DAYSSINCE()} 1995-10-01 {DAYSSINCE}
Robotrek was an early 90s SNES game developed by Quintet and Enix. Â It holds a special place for me, because past the initial WHAM-BAM-AWESOME of Secret of Mana, Final Fantasy VI, and Chrono Trigger, this was one of the first RPGs I played. Â It's a less serious affair than any of those games; the Japanese title was Slapstick, there was a group of villains known as "Hackers", and instead of experience points you gained megabytes of data.
It's also got a... beautifully flawed translation. Â Early on while trying to explain the workings of the game to you, it gives you such helpful gems as "Robotscan be made, maintenaned, and powered up. are also possible"
<center>{IMG(src="http://joshuajamesslone.name/images/date/20060729robotscan.png")}{IMG}</center>
The bit of text that totally altered my language, though, was when you confront a Hacker only to be told "That's what you say, but evil is good. Â Evil is the job." Â For years now I've used "the job" to mean great. Â Saying something is "the job" is very much like saying it's "the bomb", only much nerdier and most people won't understand what you mean.
<center>{IMG(src="http://joshuajamesslone.name/images/date/20060729evilisgood.png")}{IMG}</center>
Robotrek shared a font with fellow SNES Quintet games Act Raiser, Soul Blazer, Illusion of Gaia, and Terranigma. Â My modern interpretation of it can be found in My Fonts.