Images/date/200601: Difference between revisions

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Oh yeah, [[Drinky Crow]]'s daughter playing Pokémon!  I wanted to do something silly but not disrespectful, so I went with a safe meme of Blinx showing his approval in unexpected places.
Oh yeah, [[Drinky Crow]]'s daughter playing Pokémon!  I wanted to do something silly but not disrespectful, so I went with a safe meme of Blinx showing his approval in unexpected places.
src=http://joshuajamesslone.name/images/date/20060122ballanimation30.gif
Someone asked about why games are 30 fps or 60 fps, but not 45.  So I made a few example images.  First, a ball moving at what's supposed to represent 30 frames per second.
src=http://joshuajamesslone.name/images/date/20060122ballanimation60.gif
And here's one representing 60 frames per second, with twice as many frames.
src=http://joshuajamesslone.name/images/date/20060122ballanimation45proper.gif
And here's what one would ''wish'' 45 frames per second would come out to; something in between the first two.
src=http://joshuajamesslone.name/images/date/20060122ballanimation45mixed.gif
However, because of the way most displays work, instead of getting an update every 1/45 of a second, you'd get an update after 1/30 of a second followed by one after another 1/60 of a second, back and forth.  Basically, it would be uneven and jerky.
src=http://joshuajamesslone.name/images/date/20060126dsdslite.jpg
This was shortly after DS Lite's announcement.  I believe, based on what information we had, I was trying to show how big Lite was in comparison to the original model.  At a glance I think I lowballed it.