Super Mario Galaxy Impressions: Difference between revisions

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So between sessions of SMG today, Austin and I also played a bit of SM64 on Virtual Console.  I still think the game looks nice in higher resolution... but what was really apparent was the frame rate.  Going to a 30-or-less frames per second game immediately after playing a 60 fps game is the best time for it to stick out as choppy.  I love me some high frame rate, and I'm quite glad it's the route they went with SMG.
So between sessions of SMG today, Austin and I also played a bit of SM64 on Virtual Console.  I still think the game looks nice in higher resolution... but what was really apparent was the frame rate.  Going to a 30-or-less frames per second game immediately after playing a 60 fps game is the best time for it to stick out as choppy.  I love me some high frame rate, and I'm quite glad it's the route they went with SMG.
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[[December 17]], [[2007]]
So yesterday, after 60 stars, it gave us the option of going to the last area... which I held back on until completing a bit more of the game.  I did end up going in after 75 stars, so a bit more than two days after starting the game I did end up beating it for the first time.  Phew.  Still have a ways to go to get to the 120 max.

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