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WOW. I played another hour last night, and... well, OK, I played for about 20 minutes, walking around a city checking stuff out. The other 40 minutes was story. Some people think the [[PlayStation]] [[Final Fantasy]] games are too movie-like, but [[Xenosaga]] is on a whole other level. In terms of how much time is spent on gameplay, Xenosaga makes [[Final Fantasy VII]] look like [[Pong]]. | WOW. I played another hour last night, and... well, OK, I played for about 20 minutes, walking around a city checking stuff out. The other 40 minutes was story. Some people think the [[PlayStation]] [[Final Fantasy]] games are too movie-like, but [[Xenosaga]] is on a whole other level. In terms of how much time is spent on gameplay, Xenosaga makes [[Final Fantasy VII]] look like [[Pong]]. | ||
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[[May 6]], [[2007]] | |||
OK, I really don't believe it. I played another hour and a half tonight... still no more battles. My timer isn't quite at 6 hours, and it's been half that length since the last time I actually had a battle. Now, as I said when just starting the first Xenosaga, as a fan of both interactive and noninteractive media I don't mind a blurring of the lines... I just wasn't expecting it to be so tilted. It's a bit of a shame, as I was starting to figure out how the system for gaining skills worked, and I want to put some of them to use in battle. | |||
There will probably be some point later in the game when I'm in some longass dungeon and wish for a story sequence to break things up; it happened a time or two in the first game. If only they could get a proper flow going on without overwhelming one aspect at a time. | |||
There is something else I miss from the first game. At any time you could use your portable computer device (name escapes me) to call up information on a long list of names and topics. Really useful for keeping track of things or seeing further detail not presented elsewhere. Gone. It would be especially helpful in a sequel, too, to remind one of various things that are no longer fresh in the mind. | |||
Tangentially, the concept of Xenosaga being split up into episodes makes me think that Xenogears would've worked better in two parts. It's been so long since I played it that I'm not sure exactly where the split should occur, but by fleshing out the horribly rushed contents of Disc 2 and combining it with some of Disc 1, they could easily have had two 50 hour games. |