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*''[[1968]] [[December 21]]'' | *''[[1968]] [[December 21]]'' | ||
(First watched 2024-04-03, -05, -07) Of the first few I've watched, the non-animated ones seem... visually lower quality, darker. I wonder if they were secondhand recordings from back in the day that are now the best versions available? | (First watched 2024-04-03, -05, -07, -10, -12, -14, -16, -17) Of the first few I've watched, the non-animated ones seem... visually lower quality, darker. I wonder if they were secondhand recordings from back in the day that are now the best versions available? | ||
So we meet again Colonel Lethbridge-Stewart, or now promoted to Brigadier as he is most generally known. At this point I guess we really start to get a sense of modern-Earth continuity going on. When they first showed up they decided to look up Professor Travers from two previous serials again, but he'd moved. | So we meet again Colonel Lethbridge-Stewart, or now promoted to Brigadier as he is most generally known. At this point I guess we really start to get a sense of modern-Earth continuity going on. When they first showed up they decided to look up Professor Travers from two previous serials again, but he'd moved. | ||
Zoe talks to a computer and makes it malfunction, like Captain Kirk sometimes did, though she did it in a more technical way. I... was again disappointed in her, though. When they weren't getting the answers they wanted from the machine, I thought she was using her technical expertise to essentially hack the machine and get more information. But no, she was just being pissy and intentionally breaking it. | Zoe talks to a computer and makes it malfunction, like Captain Kirk sometimes did, though she did it in a more technical way. I... was again disappointed in her, though. When they weren't getting the answers they wanted from the machine, I thought she was using her technical expertise to essentially hack the machine and get more information. But no, she was just being pissy and intentionally breaking it. | ||
In a later episode I think we finally see Zoe's skills put to good use. She's helping them aim missiles at the incoming Cyber fleet for maximum efficiency. Based on the way she described cascading explosions, I think it was essentially like the game [[Missile Command]], but that game hadn't been made yet. | |||
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047: '''The Krotons''' | 047: '''The Krotons''' | ||
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*''[[1969]] [[January 18]]'' | *''[[1969]] [[January 18]]'' | ||
(First watched 2024-04-19, -21, -23, -24) The Gond city has some weird design choices, at least by internal logic. They think they're living in a dangerous wasteland where nobody ever goes outside... so why does it seem like everywhere is within easy access of a door or other entrance? We never actually see it, but they never have a problem going from inside to outside, and the Doctor and crew found their way inside and were wandering around the building with no trouble. | |||
The Krotons'... "plan" didn't seem a very good one. Basically, do the bare minimum to survive and pray some high-brains come along and plug themselves in. Maybe that works if they think there's a chance of a rescue mission? But otherwise it seems like they could've done better with the Gonds. I get that they didn't want them learning too much and becoming a threat, but if they just separated the handful of good students and gave them some higher courses while they're still convinced they're essentially the assistants of the gods, they might've made their own high-brains. | |||
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048: '''The Seeds of Death''' | 048: '''The Seeds of Death''' |